The bots can be turned more powerful and can display some good skills on higher intelligence levels, such as defending a control point. You can play games against AI bots or online against real people, or setup a server using a combination of both. A lot of more recent games have tended towards more tactical shooting, so it's kind of nice to see a game that harkens back to the good old days of numerous frags in a short period of time. The fast, intense gameplay of Quake is still intact, so if you enjoy that style of play, you'll be all set here. Nexuiz plays a lot like Quake with some minute changes. Both the graphics and sound are functional and look better than the original Quake. Probably the most memorable aspect of the sound is the squishy effect that occurs when you are killed. The sound is along the same lines: some small improvements are made from the base code, which is really all we could ask for. Utilizing some of the more advanced features (like bloom lighting) requires a pretty good computer. However, to Nexuiz's credit, they have made some enhancements to the engine, adding some more effects and better textures, so it looks slightly more modern than it could. Since Nexuiz uses the Quake 1 engine, you might expect the graphics to be slightly outdated, and you'd be correct. Nexuiz adds new maps, weapons, game modes, and models to the fray. Not surprisingly, there have been several modifications resulting from using the original Quake engine, and Nexuiz is one of those games. This is also true of Quake, where id software has released the source code. After some popular games come of age, the developers decide to release the nuts and bolts of the game to the community so people can modify things to their heart's content.
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